I’m pretty much hooked on this Paper Mario and the Thousand Year Door right now. I played the first one on Nintendo 64 and enjoyed it, but the Gamecube version is so much better. The style of art is very unique. Since it’s called Paper Mario, Mario is two dimensional. When you turn around, it’s like flipping a sheet of paper. The game is an RPG with side-scroller worlds and with some three dimensional elements. The overall mood of the game is somewhat silly. The music definitely adds to this tone by staying rather simple. The dialogue is incredibly funny while the storyline is simple. Princess Peach seems to have gone missing while searching for a treasure. While finding this treasure, you also search for the princess, but to open the door to the treasure, you need to recover the seven star crystals. It is a pretty linear storyline that has you searching for these crystals one by one. However, each world that houses a crystal has a different story.
Sunday, June 1, 2008
Mario, but Flat
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